⚠️ CANDIDATES BASED IN EUROPE ONLY
See the full job description.
As one of the first members of the core team, you will contribute to most parts of the project: editor (animation & design features, better UX), animation engine, client-side & server-side video exporters, multiplayer editing, Figma & Sketch importers, community infrastructure (share & remix projects).
We ship new features on a weekly basis and adapt to use cases rapidly, so we expect you to iterate quickly on the code, architecture, and product. You are a driving force behind the upcoming changes and improvements. You love working in a team, passing on your knowledge & experience, and driving impact & progress on the team and the product.
Jitter is a fast and simple motion design tool on the web. We help designers create professional animations for communication content, videos, websites or apps easily, while collaborating with product & marketing teams.
Jitter is founded by Étienne Albert (15 years of experience in web development, founder of Stupeflix, acquired by GoPro) and Sébastien Robaszkiewicz (10 years of experience in product design). We went through the Y Combinator accelerator program in 2020. We are well funded, and advised by design and video experts from Apple, Adobe, GoPro, and YC.
Our revenue is growing fast (>20% every month), and our ambition is to become the leading platform for motion design (= Figma for motion design). For this, we are building a stellar team of humble, inspiring, smart folks who enjoy building world-class products, learning, and growing together.